WHAT IS THIS
WHAT IS THIS
IS THIS A LIBRARY IN A THEATRE
ALL OF MY DREAMS HAVE JUST COME TRUE
oh. oh my god.
this is genuinely the most beautiful thing i have ever seen
This is a book store called El Ateneo in Buenos Aires, Argentina! You can have coffee while sitting on the stage. One of my favorite places in my city.
It’s a BOOKSTORE?!
Just listen to the beauty of Professor Sycamore’s theme. You will not regret it.
All my life I’ve been extremely negative and mean, so I want to change that!!
I completely understand why a lot of us feel that we’re not good enough artists. Especially in animation, it’s a competitive field. And we’re constantly pressured to go to an art school, get a degree, get an internship, and work in an industry before we turn 30 and we’re “old”.
The anxiety and stress is unhealthy and just lowers our self-esteem dramatically. I personally blame the internet.
- It’s never too late! Who cares if you’re 15 or 40. Don’t feel inadequate if someone younger has accomplished more or if someone is more admired than you.
- It’s okay to dream to work in certain studios, but your other big goal is to be the best artist you can be. I know that sounds cliche but it’s a good way to feel proud of yourself. That is still my biggest ambition and the amount of friends and contacts I’ve made over the past couple of years is a tremendous bonus.
- Be nice to yourself!! I’m a self-critique but it’s okay to feel proud of your work. Accept every compliment you receive and be grateful. I’m a bit nervous towards any form of adulation but I’m thanking everyone regardless.
- Sometimes it’s okay to whine. I used to be against that but that just bottles up your emotions until it explodes and you’re depressed for 3-4 whole months. Write it out in a journal or talk to someone. Then cheer yourself up because you deserve to be happy.
Yeesh I’m sorry for the all the blabbering. I hope this helps everyone. This is also for me too so I don’t always feel crummy. It stinks but we can pull through it!
Let’s get confident!!
this is the gifset i’ve waited for ever since cookie clicker started
sorry, but I feel that I need to talk about this bit of animation.
the snk fandom has kind of been workin’ my nerves about it for a while. A lot of the fandom doesn’t understand how animation works and what constitutes for good animation or bad a lot of the time. I’m an animation student, so seeing these kinds of posts generally annoy me. I understand that a non-animator would have less understanding of the situation, I’ll give them that.
But I’ve seen countless people complain about how beautiful the fight sequences are but how “lazy” or “bad” the scenes of people talking or standing still are. Why do you think they’re like that? A show is it’s budget and nobody but animator or animation students seem to understand this. The reason the battle scenes look so good is because that’s where the budget went, that’s where the animators needed to put forth 120% of their effort.
But back to the original reason for this post. This animation of Armin. I’ve seen lots of posts showing frames from this animation
But they aren’t praising the animators in their post. People are going about being like “look at these amazing pictures of Armin” or “quality animation” Which would be nice, if the statements didn’t have sarcasm dripping from each character. There are even worse posts where people even openly say that the character drawings look bad.
As an animation student I find this very offensive because the animation is beautiful. The character drawings aren’t “bad” they’re “pushed”. There’s a difference between bad poses and pushed poses. And as an artist, you can tell the difference between the two. Actually you don’t even need to be an animator to tell.
You don’t have to be an artist to look at something and know there’s something not right about what’s happening. But that isn’t the case with the animation of Armin falling. To be honest, the poses drawn out are in and of themselves rather amazing and they come together to make a stunning falling animation. When I first saw the episode, my roommates (also animation students) and I rewatched Armin’s fall several times because we were close to breath taken by how the animators achieved such a nice fall.
From the moment Armin’s knees hit the ground, you can mentally feel his impact upon each time he hits. His body is limp and tossed around like a rag doll during the fall, this is what would actually happen, it’s by far one of the most accurately depicted falls I have ever seen in animation. But maybe I only think this way cause I go to school for it or something, idk..
I’m also an animation student and the animation in Snk is stunning, there are some areas of ‘limited animation’ but this is so we can have those snazzy fight scenes. Who wants a dynamic conversation? The reason the frames are distorted is because when put in sequence ‘generally around 24 fps’ (differs from country to country) you won’t see the frames individually. I recommend looking at Disneys 12 principles of animation, you can get away with exaggerating things to the extreme and one of the first things you learn is that animation doesn’t always conform to reality. You can do all kinds of crazy stuff like stretching bodies and limbs, but when viewed quickly it will look ‘right’.
Picking apart each frame can be kind of funny but saying its bad because one frame looks silly just shows you know zilch about how animation works.
P.S animating is pretty difficult, so kudos to the animation team who made this show :)
And also, when you zoom in like 200x to a person in the crowd far away…of course its not fucking perfect it doesnt NEED to be its far away.
These people are on a SCHEDULE. The fact that the animation in a SHOW looks this damn good forever amazes me! SHOWS ARENT SUPPOSED TO LOOK THIS GOOD. TV SHOWS TAKE. TIME. They are rarely on the same budget as a movie. No one is paying a ticket to go see this in the theaters. And they have to put out HOURS AND HOURS of material quickly.
And it looks fucking. Amazing.
One of the best videos I’ve ever seen.
I THOUGHT I WAS GUNNA REGRET THIS BUT I DIDNT
PLEASE WATCH THIS.
Thank you! hah I kinda like it too, thanks. c:
Hey have a floating Nitori with a silly tshirt because I was too lazy to search for the original design
what devilry was this animation
I am going to be perfectly honest: I would be much more impressed by the animation in this movie if the scenes like this were actually hand drawn instead of 3d computer animation. I mean, I guess they did it the most economical way, but I just don’t find this that impressive.
anime hasn’t been hand drawn in 15 years and you watch my little pony
Just because the environment isn’t hand drawn doesn’t mean this isn’t a difficult thing to animate. Animating cameras in 3D is an absolute pain even without the crazy movement. You have to make sure the action on screen still reads well and that the audience can tell what’s going on. And with the character ALSO moving around and flying at high speeds that’s like… holy shit I would’ve hated to work on this shot.
Don’t even talk to me about 3D being easier or less impressive I will hit you in the mouth.
Oh my god can you imagine how long that would have taken hand drawn? months, MONTHS for that one little clip. 1) That would have been incredibly stupid to do, 2) they wouldn’t have done that scene that way at all if they had had to hand draw it and it wouldn’t have looked nearly as epic, 3) are you kidding me? yeah it’s 3D but they did a DAMN good job of making it look as 2D as possible with that rotation and shenanigans.
I’m a 2D animator, I’m a 2D artist, but I studied 3D and I learned 3D and that shit is HARD and time consuming in its own ways that 2D isn’t and that shot is INCREDIBLY impressive. 3D isn’t magic. You can’t just click a button and say “animate!” and a magical flawless animation spits out. There’s cameras and rigging and keyframing and lighting and texturing and making sure the textures wrap right and don’t distort and oh my god.
wow im doing a school project that is entirely 3D animation for 2 or more minutes and 3 months(including overtime) isnt even enough to finish the whole damn thing including the trial/bug fixing/rendering so u shut your goddamn mouth jfc dont talk shit when you dont know shit
this weeks episode of Free! summed up in one gif
Ok there it goes, 10 minutes of my life that will never come back
I don’t know what you’re expecting, but this is not
O H M Y EV ER LIV ING F UCK—
thank you based mamo-chan
I CAN’T EVEN PUT MY HAIR IN A FUCKING BUN
i had a confusing childhood
They didn’t make it easy on us
10/10 still would bang fictional animals
AND THEN THERE’S THESE ASSHOLES
10/10 SHOULD HAVE BANGED EACH OTHER
"Is nature a conscious thing or a set of circumstances" (from the documentary "The End Of Time")
Finally finished this one. Posted the WIP a few months ago. Also edited it down a lot to keep it simpler. Still got carried away with it though.
Trying to imagine a world that was starting to empty of spirits just as Jack arrived. How not all spirits have human shapes (note to self- never make it a whole environment AGAIN! Had to slap colors on the whole thing! Gah!). How hard it was, from the beginning, for Jack to have interactions even with others of his kind.
Looks like non-humanoid spirits have terrible communications skills. I’m looking at you, moon!
Might have to disappear for a few weeks-months (?), due to work. Possibly mostly just reblogs for a while.